M:tG card similarity search
2R · Creature — Vampire
Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Damping Field | 2W | Enchantment | Players can't untap more than one artifact during their untap steps. |
| Imi Statue | 3 | Artifact | Players can't untap more than one artifact during their untap steps. |
| Sylvan Paradise | G | Instant | One or more target creatures become green until end of turn. |
| Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
| Akron Legionnaire | 6WW | Creature — Giant Soldier | Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. 8/4 |
| Ravenous Rotbelly | 4B | Creature — Zombie Horror | When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. 4/5 |
| Mesmerizing Benthid | 3UU | Creature — Octopus | When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion. 4/5 |
| Bloodtithe Harvester | BR | Creature — Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. 3/2 |
| Ovinomancer | 2U | Creature — Human Wizard | When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. 0/1 |
| Farrel's Mantle | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. |