M:tG card similarity search
4B · Creature — Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Blitzwing, Adaptive Assailant | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it. 3/5 | |
| Consume | 2WB | Sorcery | Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. |
| Messenger Drake | 3UU | Creature — Drake | Flying When Messenger Drake dies, draw a card. 3/3 |
| Subterranean Schooner | 1U | Artifact — Vehicle | Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1 3/4 |
| Akki Underling | 1R | Creature — Goblin Warrior | As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1 |
| Pilgrim of the Fires | 7 | Artifact Creature — Golem | First strike, trample 6/4 |
| Evaporate | 2R | Sorcery | Evaporate deals 1 damage to each white and/or blue creature. |
| Dance of Shadows | 3BB | Sorcery — Arcane | Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) |
| Sek'Kuar, Deathkeeper | 2BRG | Legendary Creature — Orc Shaman | Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. 4/3 |
| Streambed Aquitects | 1UU | Creature — Merfolk Scout | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3 |