Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blizzard Specter

2UB · Snow Creature — Specter

Flying Whenever Blizzard Specter deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Feast of Sanity 3BEnchantment Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life.
Surrakar Spellblade 1UUCreature — Surrakar Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade. Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it. 2/1
Chaotic Backlash 4RInstant Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Matsu-Tribe Birdstalker 2GGCreature — Snake Warrior Archer Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.) 2/2
Prickle Faeries Creature — Faerie Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2
Barrin, Tolarian Archmage 1UULegendary Creature — Human Wizard When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. 2/2
Radiant Kavu RGWCreature — Kavu {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3
Blind Fury 2RRInstant All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Gerrard's Verdict WBSorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Walk with the Ancestors 4GSorcery Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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