M:tG card similarity search
2W · Instant
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Soul of Shandalar | 4RR | Creature — Avatar | First strike {3}{R}{R}: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. 6/6 |
| Dreamcaller Siren | 2UU | Creature — Siren Pirate | Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. 3/3 |
| Dragon Appeasement | 3BRG | Enchantment | Skip your draw step. Whenever you sacrifice a creature, you may draw a card. |
| Twinstrike | 3BR | Instant | Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand. |
| Charm Peddler | W | Creature — Human Spellshaper | {W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage. 1/1 |
| Aminatou, the Fateshifter | WUB | Legendary Planeswalker — Aminatou | [+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under your control. [−6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. Loyalty 3 |
| Drown in Filth | BG | Sorcery | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. |
| Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
| Wild Instincts | 3G | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
| Ethereal Ambush | 3GU | Instant | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |