Card Codex

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17 May 2024: Card library updated.

Blightwidow

3G · Creature — Phyrexian Spider

Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/4

Similar cards

Color identity:
NameManaTypeText
Krark-Clan Ogre 3RRCreature — Ogre {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3
Phyrexian Rager 2BCreature — Phyrexian Horror When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. 2/2
Jon Irenicus, the Exile 2UBLegendary Creature — Elf Wizard At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5
Edgar Markov 3RWBLegendary Creature — Vampire Knight Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4
Ash Zealot RRCreature — Human Warrior First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2
Greater Werewolf 4BCreature — Werewolf At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Necropouncer 6Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2}
Raksha Golden Cub 5WWLegendary Creature — Cat Soldier Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4
Taborax, Hope's Demise 2BLegendary Creature — Demon Cleric Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2
Necra Sanctuary 2BEnchantment At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
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