Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blessed Orator

3W · Creature — Human Cleric

Other creatures you control get +0/+1. 1/4

Similar cards

Color identity:
NameManaTypeText
Swarm Surge 2BSorcery Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
Barbara Wright 1WLegendary Creature — Human Advisor History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.) 1/3
Solaflora, Intergalactic Icon 3WWLegendary Creature — Human Guest Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. 3/3
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Arcades Sabboth 2GGWWUULegendary Creature — Elder Dragon Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn. 7/7
Quillspike 2B/GCreature — Beast {B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. 1/1
Hancock, Ghoulish Mayor 2BLegendary Creature — Zombie Mutant Advisor Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1
Moonshaker Cavalry 5WWWCreature — Spirit Knight Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
Page 61