Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blazing Blade Askari

2R · Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Skulking Ghost 1BCreature — Spirit Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1
Vector Asp 1Artifact Creature — Phyrexian Snake {B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/1
Proteus Machine 3Artifact Creature — Shapeshifter Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) 2/2
Segmented Wurm 3RGCreature — Wurm Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it. 5/5
War Oracle 2WWCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/3
Slumbering Tora 3Artifact {2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Sacred Prey GCreature — Horse Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1
Gruul Nodorog 4GGCreature — Beast {R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/4
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Page 52