M:tG card similarity search
5 · Artifact Creature — Scarecrow
Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Juvenile Gloomwidow | GG | Creature — Spider | Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3 |
| Clever Distraction | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls." If Clever Distraction would be put into a graveyard from anywhere, exile it instead. | |
| Timberpack Wolf | 1G | Creature — Wolf | Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2 |
| Traitorous Instinct | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. |
| Hazmat Suit (Used) | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. |
| Ovika, Enigma Goliath | 5UR | Legendary Creature — Phyrexian Nightmare | Flying Ward—{3}, Pay 3 life. Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn. 6/6 |
| Nightsky Mimic | 1W/B | Creature — Shapeshifter | Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn. 2/1 |
| Phyrexian Atlas | 3 | Artifact | {T}: Add one mana of any color. Corrupted — Whenever Phyrexian Atlas becomes tapped, each opponent who has three or more poison counters loses 1 life. |
| Hordeling Outburst | 1RR | Sorcery | Create three 1/1 red Goblin creature tokens. |
| Life and Limb | 3G | Enchantment | All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.) |