M:tG card similarity search
2W · Creature — Human Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |
| Knight of Infamy | 1B | Creature — Human Knight | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
| Bant Sojourners | 1GWU | Creature — Human Soldier | When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) 2/4 |
| Faramir, Field Commander | 3W | Legendary Creature — Human Soldier | At the beginning of your end step, if a creature died under your control this turn, draw a card. Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token. 3/3 |
| Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 |
| Beloved Chaplain | 1W | Creature — Human Cleric | Protection from creatures 1/1 |
| Veteran Armorer | 1W | Creature — Human Soldier | Other creatures you control get +0/+1. 2/2 |
| Daybreak Chaplain | 1W | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3 |
| Disciple of Malice | 1B | Creature — Human Cleric | Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) 1/2 |
| Retrieval Agent | 3U | Creature — Human Soldier | {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5 |