Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blackblade Reforged

2 · Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Similar cards

Color identity:
NameManaTypeText
Hedge Whisperer GCreature — Elf Druid Detective You may choose not to untap Hedge Whisperer during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 0/3
Sword of Body and Mind 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}
Cackling Witch 1BCreature — Human Spellshaper {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. 1/1
Grow Old Together 1GUInstant Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
Icy Manipulator 4Artifact {1}, {T}: Tap target artifact, creature, or land.
Break of Day 1WInstant Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Paragon of Gathering Mists 3UCreature — Human Wizard Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. 2/2
Prophet of Kruphix 3GUCreature — Human Wizard Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3
Turf Wound 2RInstant Target player can't play lands this turn. Draw a card.
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
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