M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Abyssal Gatekeeper | 1B | Creature — Horror | When Abyssal Gatekeeper dies, each player sacrifices a creature. 1/1 |
| Qasali Pridemage | GW | Creature — Cat Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. 2/2 |
| Promising Vein | Land — Cave | {T}: Add {C}. {1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
| Shire Terrace | Land | {T}: Add {C}. {1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
| Warped Landscape | Land | {T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
| Child of Gaea | 3GGG | Creature — Elemental | Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea. 7/7 |
| Gargantuan Gorilla | 4GGG | Creature — Ape | At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you. {T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla. 7/7 |
| Underworld Charger | 2B | Creature — Nightmare Horse | Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3 |
| Wall of Roots | 1G | Creature — Plant Wall | Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5 |
| Tower of the Magistrate | Land | {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn. |