Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Black Hole

3B · Sorcery

Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.

Similar cards

Color identity:
NameManaTypeText
Strength of the Tajuru XGGInstant Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Armored Armadillo WCreature — Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4
Champion of Stray Souls 4BBCreature — Skeleton Warrior {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard. 4/4
Artifact Mutation RGInstant Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Candelabra of Tawnos 1Artifact {X}, {T}: Untap X target lands.
Painbringer 2BBCreature — Human Minion {T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 1/1
Tymaret Calls the Dead 2BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
Strangling Soot 2BInstant Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Elrond, Master of Healing 2GULegendary Creature — Elf Noble Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
Great Defender WInstant Target creature gets +0/+X until end of turn, where X is its mana value.
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