M:tG card similarity search
2G · Creature — Human Archer Werewolf
Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Canal Courier | 5U | Creature — Human Rogue | When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. 3/5 |
| Disciples of Gix | 4BB | Creature — Phyrexian Human | When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. 4/4 |
| Spellrune Painter | 2R | Creature — Human Shaman Werewolf | Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
| Riptide Entrancer | 1UU | Creature — Human Wizard | Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
| Skyward Eye Prophets | 3GWU | Creature — Human Wizard | Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. 3/3 |
| Claire D'Loon, Joy Sculptor | WU | Legendary Creature — Human Performer | When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. 2/3 |
| Akal Pakal, First Among Equals | 2U | Legendary Creature — Human Advisor | At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 1/5 |
| Jor Kadeen, First Goldwarden | RW | Legendary Creature — Human Rebel | Trample Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. 2/2 |
| Juri, Master of the Revue | BR | Legendary Creature — Human Shaman | Whenever you sacrifice a permanent, put a +1/+1 counter on Juri, Master of the Revue. When Juri dies, it deals damage equal to its power to any target. 1/1 |
| War-Name Aspirant | 1R | Creature — Human Warrior | Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1 |