Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bifurcate

3G · Sorcery

Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Fetch Quest 5GGSorcery — Adventure Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.
Call the Gatewatch 2WSorcery Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Cabal Therapy BSorcery Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Porcine Portent 3WEnchantment When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield. Boars you control get +1/+1.
Booby Trap 6Artifact As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
Grizzled Huntmaster 1GGCreature — Human Warrior When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3
Medomai's Prophecy 1UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.
Thieves' Auction 4RRRSorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Recruiter of the Guard 2WCreature — Human Soldier When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. 1/1
Cabaretti Revels 1RGEnchantment Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.
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