Card Codex

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17 May 2024: Card library updated.

Benthic Djinn

2UB · Creature — Djinn

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3

Similar cards

Color identity:
NameManaTypeText
Read the Bones 2BSorcery Scry 2, then draw two cards. You lose 2 life.
Wicked Visitor 1BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. 2/2
Decomposition 1GEnchantment — Aura Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life.
Gonti's Machinations BEnchantment Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Ambition's Cost 3BSorcery You draw three cards and you lose 3 life.
Ancient Craving 3BSorcery You draw three cards and you lose 3 life.
Kalastria Highborn BBCreature — Vampire Shaman Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2
Mortal Combat 2BBEnchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Second Chance 2UEnchantment At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
Isolation Cell 4Artifact Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
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