M:tG card similarity search
1W · Creature — Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Blisterstick Shaman | 2R | Creature — Goblin Shaman | When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target. 2/1 |
Ancient Hydra | 4R | Creature — Hydra | Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target. 5/1 |
Hasran Ogress | BB | Creature — Ogre | Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. 3/2 |
Pain Distributor | 2R | Creature — Devil Citizen | Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. 2/3 |
Amareth, the Lustrous | 3GWU | Legendary Creature — Dragon | Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. 6/6 |
Dinrova Horror | 4UB | Creature — Horror | When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. 4/4 |
Veteran Bodyguard | 3WW | Creature — Human | As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. 2/5 |
Flames of the Raze-Boar | 5R | Instant | Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. |
Marisi, Breaker of the Coil | 1RGW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4 |
Short Circuit | 1U | Enchantment — Aura | Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. |