M:tG card similarity search
W · Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Name | Mana | Type | Text |
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Salvage Scout | W | Creature — Human Scout | {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. 1/1 |
Selfless Squire | 3W | Creature — Human Soldier | Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. 1/1 |
High Sentinels of Arashin | 3W | Creature — Bird Soldier | Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. 3/4 |
Swarm Saboteur | 1B | Creature — Human Ninja | Ninjutsu {B} Deathtouch Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand. 2/2 |
Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |
Imperial Blademaster | 1RW | Creature — Human Samurai | Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook. 2/3 |
Hardy Veteran | 1G | Creature — Human Warrior | As long as it's your turn, Hardy Veteran gets +0/+2. 2/2 |
Vindictive Mob | 4BB | Creature — Human Berserker | When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5 |
Avid Reclaimer | 2G | Creature — Human Druid | {T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life. 2/2 |
Kruin Outlaw | 1RR | Creature — Human Rogue Werewolf | First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. 2/2 |