Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Benalish Heralds

3W · Creature — Human Soldier

{3}{U}, {T}: Draw a card. 2/4

Similar cards

Color identity:
NameManaTypeText
Skyshroud Ambush 1GInstant Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Take 2USorcery Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Inquisitor Eisenhorn 2UBLegendary Creature — Human Inquisitor You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Asylum Visitor 1BCreature — Vampire Wizard At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1
Abzan Skycaptain 3WCreature — Bird Soldier Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2
Balduvian War-Makers 4RCreature — Human Barbarian Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 3/3
Commander's Sphere 3Artifact {T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
Takenuma Plane — Kamigawa Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand.
Lord Skitter's Blessing 1BEnchantment When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Temur Ascendancy GUREnchantment Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
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