M:tG card similarity search
1W · Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Grizzled Outcasts | 4G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. 4/4 |
Hinterland Hermit | 1R | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. 2/1 |
Hinterland Logger | 1G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. 2/1 |
Lambholt Elder | 2G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. 1/2 |
Villagers of Estwald | 2G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. 2/3 |
Jhessian Infiltrator | GU | Creature — Human Rogue | Jhessian Infiltrator can't be blocked. 2/2 |
Invisible Stalker | 1U | Creature — Human Rogue | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked. 1/1 |
Vulshok Heartstoker | 2R | Creature — Human Shaman | When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Brutal Cathar | 2W | Creature — Human Soldier Werewolf | When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Cunning Lethemancer | 2B | Creature — Human Wizard | At the beginning of your upkeep, each player discards a card. 2/2 |