M:tG card similarity search
4U · Creature — Sphinx
Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Foreshadow | 1U | Instant | Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep. |
| Smite the Deathless | 1R | Instant | Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead. |
| Cunning Breezedancer | 4WU | Creature — Dragon | Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. 4/4 |
| Broodbirth Viper | 4U | Creature — Snake | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Broodbirth Viper deals combat damage to a player, you may draw a card. 3/3 |
| Gimli, Counter of Kills | 3R | Legendary Creature — Dwarf Warrior | Trample Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. 4/3 |
| Orcish Squatters | 4R | Creature — Orc | Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3 |
| Order of Midnight | 1B | Creature — Human Knight | Flying Order of Midnight can't block. 2/2 |
| Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
| Wallop | 1G | Sorcery | Destroy target blue or black creature with flying. |
| Chain Reaction | 2RR | Sorcery | Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. |