Card Codex

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17 May 2024: Card library updated.

Bellowing Tanglewurm

3GG · Creature — Wurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate. 4/4

Similar cards

Color identity:
NameManaTypeText
Kellan, the Fae-Blooded 2RLegendary Creature — Human Faerie Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. 2/2
Kraul Stinger 2GCreature — Insect Assassin Deathtouch 2/2
Form of the Squirrel GEnchantment As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells.
Waxing Moon 1GInstant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Join Shields 3GWInstant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Price of Beauty BSorcery — Adventure Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)
Goblin Haberdasher 2RCreature — Goblin Hatificer Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace. 2/2
Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
Khalni Garden Land Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
Sound the Call 2GSorcery Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
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