M:tG card similarity search
GGWW · Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Game Trail | Land | As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}. | |
| Swift End | 1BB | Instant — Adventure | Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
| Mythic Proportions | 4GGG | Enchantment — Aura | Enchant creature Enchanted creature gets +8/+8 and has trample. |
| Prodigious Growth | 4GG | Enchantment — Aura | Enchant creature Enchanted creature gets +7/+7 and has trample. |
| Invigorated Rampage | 1R | Instant | Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn. |
| Dark Petition | 3BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. |
| Rabid Elephant | 4G | Creature — Elephant | Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4 |
| B.F.M. (Big Furry Monster) | BBBBBBBBBBBBBBB | Scariest Creature You'll Ever See | B.F.M. onto the battlefield. If one B.F.M. card more creatures. 99/99 |
| Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |
| Black Hole | 3B | Sorcery | Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. |