Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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GGWW · Sorcery

Destroy all creatures. Creature cards in your hand perpetually get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Ultra Magnus, Tactician 4RGWLegendary Artifact Creature — Robot More Than Meets the Eye {2}{R}{G}{W} (You may cast this card converted for {2}{R}{G}{W}.) Ward {2} Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat. 7/7
Darkling Stalker 3BCreature — Shade Spirit {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1
Deliver Unto Evil 2BSorcery Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.
Crown of Skemfar 2GGEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand.
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
Icatian Priest WCreature — Human Cleric {1}{W}{W}: Target creature gets +1/+1 until end of turn. 1/1
Decree of Pain 6BBSorcery Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Abbey Matron 2WCreature — Human Cleric {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3
Sibsig Muckdraggers 8BCreature — Zombie Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. 3/6
Rimewall Protector 1UUCreature — Giant Wizard Ward {1} When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. 3/4
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