Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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GGWW · Sorcery

Destroy all creatures. Creature cards in your hand perpetually get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Scrap 2RInstant Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)
One with Nothing BInstant Discard your hand.
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Chainer, Dementia Master 3BBLegendary Creature — Human Minion All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares. 3/3
Unchained Berserker 1RCreature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1
Shifty Doppelganger 2UCreature — Shapeshifter {3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield. 1/1
Ego Drain BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Gravitational Shift 3UUEnchantment Creatures with flying get +2/+0. Creatures without flying get -2/-0.
Heartstabber Mosquito 3BCreature — Insect Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. 2/2
Leyline of Sanctity 2WWEnchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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