Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Beetleform Mage

1GU · Creature — Human Insect Wizard

{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Dire Fleet Captain BRCreature — Orc Pirate Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. 2/2
Angel of Vitality 2WCreature — Angel Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2
Call for Aid 4RSorcery Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Windreaper Falcon 1RGCreature — Bird Flying, protection from blue 1/1
Gempalm Avenger 5WCreature — Human Soldier Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. 3/5
Kingpin's Pet 1WBCreature — Thrull Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/2
Seton's Scout 1GCreature — Centaur Druid Scout Archer Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. 2/1
Seraph of Dawn 2WWCreature — Angel Flying, lifelink 2/4
Darksteel Gargoyle 7Artifact Creature — Gargoyle Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.) 3/3
Blazing Blade Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. 2/2
Page 232