M:tG card similarity search
· Artifact — Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
Name | Mana | Type | Text |
---|---|---|---|
Mayhem Patrol | 1R | Creature — Devil Warrior | Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2 |
Can't Stay Away | WB | Sorcery | Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bazaar Krovod | 4W | Creature — Beast | Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. 2/5 |
Absorb Energy | 1UU | Instant | Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast." |
Coastal Hornclaw | 4U | Creature — Bird | Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3 |
Chimeric Mass | X | Artifact | Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." |
Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
Eight-and-a-Half-Tails | WW | Legendary Creature — Fox Cleric | {1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. 2/2 |
Spurred Wolverine | 4R | Creature — Wolverine Beast | Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2 |
Heart Sliver | 1R | Creature — Sliver | All Sliver creatures have haste. 1/1 |