Card Codex

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17 May 2024: Card library updated.

Bedrock Tortoise

3G · Creature — Turtle

As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6

Similar cards

Color identity:
NameManaTypeText
Syr Armont, the Redeemer 3GWLegendary Creature — Human Knight When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Valor in Akros 3WEnchantment Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Ent-Draught Basin 2Artifact {X}, {T}: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
Treacherous Terrain 6RGSorcery Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Hook Horror 4BCreature — Horror Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3
A-Steadfast Unicorn WCreature — Unicorn {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Steadfast Unicorn WCreature — Unicorn {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Grenzo's Ruffians 2RRCreature — Goblin Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. 2/2
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