Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bedlam

2RR · Enchantment

Creatures can't block.

Similar cards

Color identity:
NameManaTypeText
Spelltithe Enforcer 3WWCreature — Elephant Wizard Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3
Will-Forged Golem 6Artifact Creature — Golem Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 4/4
Aven Smokeweaver 2UUCreature — Bird Soldier Flying, protection from red 2/3
Briarberry Cohort 1UCreature — Faerie Soldier Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. 1/1
Bat Whisperer 3BCreature — Vampire When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. 4/2
Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Sublime Exhalation 6WSorcery Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.
Adventurers' Guildhouse Land Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Two-Headed Zombie 3BCreature — Zombie Menace (This creature can't be blocked except by two or more creatures.) 4/2
Unstable Hulk 1RRCreature — Goblin Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2
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