Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Become Immense

5G · Instant

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Song of Blood 1RSorcery Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
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Strongarm Monk 4WCreature — Human Monk Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 3/3
Drogskol Shieldmate 2WCreature — Spirit Soldier Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3
Belle of the Brawl 2BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. 3/2
Tegan Jovanka 2WLegendary Creature — Human Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Sunscape Master 2WWCreature — Human Wizard {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. 2/2
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Netcaster Spider 2GCreature — Spider Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. 2/3
Snarespinner 1GCreature — Spider Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. 1/3
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