M:tG card similarity search
2G · Enchantment Creature — Human Monk
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Cleaver Riot | 4R | Sorcery | Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) |
| Icatian Scout | W | Creature — Human Soldier Scout | {1}, {T}: Target creature gains first strike until end of turn. 1/1 |
| Bassara Tower Archer | GG | Creature — Human Archer | Hexproof, reach 2/1 |
| Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
| Collector's Cage | 1W | Artifact | Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) {1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost. |
| Fain, the Broker | 2B | Legendary Creature — Human Warlock | {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain, the Broker. 3/3 |
| Cancel | 1UU | Instant | Counter target spell. |
| Counterspell | UU | Instant | Counter target spell. |
| Novice Knight | W | Creature — Human Knight | Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. 2/3 |
| Kelsinko Ranger | W | Creature — Human Ranger | {1}{W}: Target green creature gains first strike until end of turn. 1/1 |