M:tG card similarity search
1G · Creature — Bear
Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Renegade Troops | 4R | Creature — Human Soldier | Haste 4/2 |
| Gnathosaur | 4RR | Creature — Dinosaur | Sacrifice an artifact: Gnathosaur gains trample until end of turn. 5/4 |
| Thoughtbound Primoc | 2R | Creature — Bird Beast | Flying At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc. 2/3 |
| Apostle of Invasion | 4WW | Creature — Phyrexian Angel | Flying Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. 4/4 |
| Disturbed Slumber | 1G | Instant | Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able. |
| Mark of the Vampire | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
| It That Gets Left Hanging | 5R | Creature — Elemental Horror | When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4 |
| Skyshroud War Beast | 1G | Creature — Beast | Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. */* |
| Rush of Vitality | 1B | Instant | Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
| Slimy Burrito Illusion | Stickers | {TK}{TK} — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {TK}{TK}{TK} — Double strike {TK}{TK} — 2/4 {TK}{TK}{TK}{TK} — 5/6 |