M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Armada Wurm | 2GGWW | Creature — Wurm | Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. 5/5 |
| Annoyed Altisaur | 5GG | Creature — Dinosaur | Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/5 |
| Colossadactyl | 2GG | Creature — Dinosaur | Reach, trample 4/5 |
| Timberland Ancient | 4GG | Creature — Treefolk | Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 6/5 |
| Bladetusk Boar | 3R | Creature — Boar | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2 |
| Wall of Vines | G | Creature — Plant Wall | Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3 |
| Plague Beetle | B | Creature — Insect | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
| Zombie Outlander | UB | Creature — Zombie Scout | Protection from green 2/2 |
| Noxious Groodion | 2B | Creature — Beast | Deathtouch 2/2 |
| Deadly Insect | 4G | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) 6/1 |