M:tG card similarity search
1G · Creature — Insect
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
| Horncaller's Chant | 7G | Sorcery | Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) |
| Henge Guardian | 5 | Artifact Creature — Dragon Wurm | {2}: Henge Guardian gains trample until end of turn. 3/4 |
| Greed's Gambit | 3B | Enchantment | When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures. |
| Sporemound | 3GG | Creature — Fungus | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. 3/3 |
| Consulate Skygate | 2 | Artifact Creature — Wall | Defender Reach (This creature can block creatures with flying.) 0/4 |
| Tendershoot Dryad | 4G | Creature — Dryad | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. 2/2 |
| Spontaneous Generation | 3G | Sorcery | Create a 1/1 green Saproling creature token for each card in your hand. |
| Grizzly Fate | 3GG | Sorcery | Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Biogenic Ooze | 3GG | Creature — Ooze | When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. 2/2 |