Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bayou Dragonfly

1G · Creature — Insect

Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1

Similar cards

Color identity:
NameManaTypeText
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Centaur's Herald GCreature — Elf Scout {2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token. 0/1
Keen-Eyed Archers 2WCreature — Elf Archer Reach (This creature can block creatures with flying.) 2/2
Norwood Archers 3GCreature — Elf Archer Reach (This creature can block creatures with flying.) 3/3
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Howl of the Night Pack 6GSorcery Create a 2/2 green Wolf creature token for each Forest you control.
Selesnya Guildmage G/WG/WCreature — Elf Wizard {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2
Infested Roothold 4GCreature — Wall Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3
Vitu-Ghazi Guildmage GWCreature — Dryad Shaman {4}{G}{W}: Create a 3/3 green Centaur creature token. {2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.) 2/2
Infestation Expert 4GCreature — Human Werewolf Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4
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