Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Battlefield Percher

3BB · Creature — Bird

Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Tizerus Charger 2BCreature — Pegasus Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it. 3/2
Inquisitor's Snare 1WInstant Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Linvala, the Preserver 4WWLegendary Creature — Angel Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5
Stormwing Dragon 5RCreature — Dragon Flying, first strike Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Avacyn, Angel of Hope 5WWWLegendary Creature — Angel Flying, vigilance, indestructible Other permanents you control have indestructible. 8/8
Kargan Dragonrider 1RCreature — Human Warrior As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) 2/2
Shield Sphere 0Artifact Creature — Wall Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. 0/6
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Painiac 2RCreature — Brainiac At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. 0/3
Page 357