M:tG card similarity search
1W · Creature — Human Cleric
{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Surrak Dragonclaw | 2GUR | Legendary Creature — Human Warrior | Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6 |
| Ghitu Slinger | 2R | Creature — Human Nomad | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to any target. 2/2 |
| Kjeldoran Warrior | W | Creature — Human Warrior | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
| Savageborn Hydra | XRG | Creature — Hydra | Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. 0/0 |
| Vindictive Mob | 4BB | Creature — Human Berserker | When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5 |
| Abominable Treefolk | 2GU | Snow Creature — Treefolk | Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. */* |
| Panic | R | Instant | Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. |
| Withering Wisps | 1BB | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control. |
| Luminous Guardian | 3W | Creature — Human Nomad | {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4 |
| Weird Harvest | XGG | Sorcery | Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle. |