Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Battle Mastery

2W · Enchantment — Aura

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Similar cards

Color identity:
NameManaTypeText
Chamber of Manipulation 2UUEnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Caustic Tar 4BBEnchantment — Aura Enchant land Enchanted land has "{T}: Target player loses 3 life."
Fault Riders 2RCreature — Human Soldier Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2
Phyrexian Splicer 2Artifact {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Skatewing Spy 3UCreature — Vedalken Rogue Mutant {5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying. 2/3
Disturbing Conversion 1UEnchantment — Aura Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Steel Leaf Paladin 4GWCreature — Elf Knight First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4
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