Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Battle Frenzy

2R · Instant

Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Naya Battlemage 2GCreature — Human Shaman {R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. 2/2
Drey Keeper 3BGCreature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
Beregond of the Guard 3WLegendary Creature — Human Soldier Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Camaraderie 4GWSorcery You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
A-Bruenor Battlehammer 2RWLegendary Creature — Dwarf Warrior Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4
Tiana, Angelic Mechanic 1RWLegendary Creature — Angel Artificer Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2
Nemata, Grove Guardian 4GGLegendary Creature — Treefolk {2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. 4/5
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Keldon Berserker 3RCreature — Human Soldier Berserker Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3
Penregon Strongbull 2RCreature — Minotaur {1}, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. 2/3
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