Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Battle Cry

2W · Instant

Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Onward 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Rush of Blood 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
Saddle of the Cavalier 2GArtifact — Equipment Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}
Bloodvial Purveyor 2BBCreature — Vampire Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. 5/6
Sootwalkers 2B/RB/RCreature — Elemental Rogue Sootwalkers can't be blocked by white creatures. 3/3
Cloudheath Drake 4UArtifact Creature — Drake Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3
Hardy Veteran 1GCreature — Human Warrior As long as it's your turn, Hardy Veteran gets +0/+2. 2/2
Ornery Dilophosaur 3GCreature — Dinosaur Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. 2/2
Coralhelm Guide 1UCreature — Merfolk Scout Ally {4}{U}: Target creature can't be blocked this turn. 2/1
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