Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Batterskull

5 · Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Similar cards

Color identity:
NameManaTypeText
Karfell Kennel-Master 4BCreature — Zombie Berserker When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 4/4
Stoneskin 2WEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+10.
Turbulent Dreams UUSorcery As an additional cost to cast this spell, discard X cards. Return X target nonland permanents to their owners' hands.
Jelenn Sphinx 3WUCreature — Sphinx Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Planar Overlay 2USorcery Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Light the Way WInstant Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Windseeker Centaur 1RRCreature — Centaur Vigilance 2/2
Stonewright RCreature — Human Shaman Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." 1/1
Page 172