M:tG card similarity search
2 · Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Name | Mana | Type | Text |
---|---|---|---|
Ghor-Clan Rampager | 2RG | Creature — Beast | Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn. 4/4 |
Skarrg Goliath | 6GG | Creature — Beast | Trample Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn. 9/9 |
Soldier of the Grey Host | 3W | Creature — Spirit Soldier | Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Seraphic Greatsword | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4} |
Sunlit Hoplite | 1W | Creature — Human Soldier | As long as it's your turn, Sunlit Hoplite has first strike. Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. 2/1 |
Shinechaser | 1WU | Creature — Faerie | Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment. 1/1 |
Slayer's Plate | 3 | Artifact — Equipment | Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3} |
Monstrous Step | 4G | Sorcery | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) |
Angelic Page | 1W | Creature — Angel Spirit | Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1 |