M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Soraya the Falconer | 1WW | Legendary Creature — Human | Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
| Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |
| Raven Guild Initiate | 2U | Creature — Human Wizard | Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 |
| Duskwalker | B | Creature — Human Minion | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
| Priest of Iroas | R | Creature — Human Cleric | {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. 1/1 |
| Perimeter Captain | W | Creature — Human Soldier | Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4 |
| Talas Warrior | 1UU | Creature — Human Pirate Warrior | Talas Warrior can't be blocked. 2/2 |
| Konda's Hatamoto | 1W | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) 1/2 |
| War Priest of Thune | 1W | Creature — Human Cleric | When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2 |
| Temple Elder | 2W | Creature — Human Cleric | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2 |