Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Basalt Gargoyle

2R · Creature — Gargoyle

Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Wings of the Cosmos WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Epic Confrontation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Ruthless Predation 1GSorcery Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Savage Smash 1RGSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Swift Kick 3RInstant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Nim Shambler 2BBCreature — Zombie Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. 2/1
Spellrune Painter 2RCreature — Human Shaman Werewolf Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Devourer of Memory UBCreature — Nightmare Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card. 2/1
Mayhem Patrol 1RCreature — Devil Warrior Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2
Allied Assault 2WInstant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Page 117