Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Barter in Blood

2BB · Sorcery

Each player sacrifices two creatures.

Similar cards

Color identity:
NameManaTypeText
Simian Simulacrum 3Artifact Creature — Ape When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
Apprentice Necromancer 1BCreature — Zombie Wizard {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. 1/1
Riptide Entrancer 1UUCreature — Human Wizard Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Torch Fiend 1RCreature — Devil {R}, Sacrifice Torch Fiend: Destroy target artifact. 2/1
Phylactery Lich BBBCreature — Zombie Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. 5/5
Reckless Reveler 1RCreature — Satyr {R}, Sacrifice Reckless Reveler: Destroy target artifact. 2/1
Hell's Caretaker 3BCreature — Horror {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep. 1/1
Empty the Warrens 3RSorcery Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Ruinous Gremlin RCreature — Gremlin {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. 1/1
Pick-a-Beeble Artifact — Attraction Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
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