Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Barging Sergeant

4R · Creature — Minotaur Soldier

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 4/2

Similar cards

Color identity:
NameManaTypeText
Lightning Mauler 1RCreature — Human Berserker Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste. 2/1
Mob Rule 4RRSorcery Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Carnival Hellsteed 4BRCreature — Nightmare Horse First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 5/4
Traitorous Blood 1RRSorcery Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Attended Knight 2WCreature — Human Knight First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2
Soltari Emissary 1WCreature — Soltari Soldier {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1
Sigarda, Heron's Grace 3GWLegendary Creature — Angel Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5
Hall Monitor RCreature — Lizard Shaman Haste {1}{R}, {T}: Target creature can't block this turn. 1/1
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Nomads' Assembly 4WWSorcery Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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