Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Barge In

R · Instant

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Heir to Dragonfire 1RCreature — Human Warlock {R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying. 2/2
Burr Grafter 3GCreature — Spirit Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
Springjack Knight 2WCreature — Kithkin Knight Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1
Dragon Throne of Tarkir 4Legendary Artifact — Equipment Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}
Shed Weakness GInstant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Sassy Gremlin Blood Stickers {TK}{TK} — Whenever this creature attacks, create a Treasure token. {TK}{TK}{TK}{TK}{TK} — {3}: Target creature gains flying until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Rootborn Defenses 2WInstant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
Tower Drake 2UCreature — Drake Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1
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