M:tG card similarity search
5 · Artifact
{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
Name | Mana | Type | Text |
---|---|---|---|
River's Grasp | 3U/B | Sorcery | If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) |
Carnage Interpreter | 1B/RB/R | Creature — Devil Detective | When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace. 3/3 |
Mystic Archaeologist | 1U | Creature — Human Wizard | {3}{U}{U}: Draw two cards. 2/1 |
Third Path Savant | 2U | Creature — Human Wizard | {7}: Draw two cards. 2/3 |
Mortarion, Daemon Primarch | 5B | Legendary Creature — Demon Primarch | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. 5/6 |
True Identity | 1W | Enchantment | Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |
Floating-Dream Zubera | 1U | Creature — Zubera Spirit | When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn. 1/2 |
Seize the Spotlight | 2R | Sorcery | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. |
Oath of Lim-Dûl | 3B | Enchantment | Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. |
Trial of Knowledge | 3U | Enchantment | When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. |