Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Barbed Sextant

1 · Artifact

{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Manaforge Cinder B/RCreature — Elemental Shaman {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1
Relic Ward 1WEnchantment — Aura You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
Toy Boat 3Artifact Creature — Ship Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) 3/3
Reliquary Tower Land You have no maximum hand size. {T}: Add {C}.
Thought Vessel 2Artifact You have no maximum hand size. {T}: Add {C}.
Archangel Avacyn 3WWLegendary Creature — Angel Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4
Planar Collapse 1WEnchantment At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
Séance 2WWEnchantment At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Dictate of Kruphix 1UUEnchantment Flash At the beginning of each player's draw step, that player draws an additional card.
Nettling Imp 2BCreature — Imp {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1
Page 143