M:tG card similarity search
R · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.
| Name | Mana | Type | Text |
|---|---|---|---|
| Defy Gravity | U | Instant | Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| A-Kargan Intimidator | 1R | Creature — Human Warrior | Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Target Warrior gets +1/+1 and gains trample until end of turn. • Target creature becomes a Coward until end of turn. 3/1 |
| Parish-Blade Trainee | 1W | Creature — Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. 1/2 |
| Rakdos Trumpeter | 1B | Creature — Human Shaman | Menace (This creature can't be blocked except by two or more creatures.) {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. 1/3 |
| Cryptex | 2 | Artifact | {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. |
| Sworn Defender | 2WW | Creature — Human Knight | {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3 |
| Goblin Taskmaster | R | Creature — Goblin | {1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
| Thirsting Shade | B | Creature — Shade | Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1 |
| Morning Apparition | Creature — Spirit Soldier | Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 | |
| Desecrated Tomb | 3 | Artifact | Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. |