M:tG card similarity search
R · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.
| Name | Mana | Type | Text |
|---|---|---|---|
| Veteran Swordsmith | 2W | Creature — Human Soldier | Other Soldier creatures you control get +1/+0. 3/2 |
| Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. |
| Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
| Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
| Confidence from Strength | 2G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
| Crash the Ramparts | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Fanatical Fever | 2GG | Instant | Target creature gets +3/+0 and gains trample until end of turn. |
| Fanatical Strength | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Larger Than Life | 1G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. |